Naming is a fight. Win it in week one.
Naming dies by consensus. The trick is to make the decision early, with the right people in the room and the wrong people out of it.
✦ Brand
A new wordmark can't fix a business that hasn't decided what it is. Where rebrands actually go wrong — and the work that has to happen first.
Every few weeks a founder emails us some version of the same sentence: we’ve outgrown our brand. Sometimes it’s true. More often, the brand is the most visible thing they can point at while the real problem hides somewhere upstream — in the pricing, the positioning, or a product line nobody has had the nerve to kill.
A rebrand is exciting because it feels like progress you can see. New logo, new colors, a launch post that gets a thousand likes. But a logo is a conclusion. If you redraw it before you’ve done the thinking, you’ve just made a prettier version of your confusion.
When people say rebrand they usually mean redraw the logo. In our studio the logo is the last thing we touch, and it’s maybe a tenth of the work. The other ninety percent is decisions: who you’re for, what you refuse to do, and the single promise that makes someone choose you over the seven other tabs they have open.
Skip that and the identity has nothing to hold on to. You get a mark that looks fine in the presentation and falls apart the moment it has to survive a busy storefront, a 16-pixel favicon, or a Tuesday when nobody on the team feels particularly inspired.
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A logo is a conclusion. Redraw it before you’ve done the thinking and you’ve just made a prettier version of your confusion.
Some problems wear a costume that looks exactly like a design problem. Before you brief anyone, check whether what you’re feeling is really one of these in disguise:
Not a design problem
If two or more of those are true, a rebrand will bury the symptom for a quarter and then it comes back — now with a redesign invoice attached to it.
Before we open a single design file, we write one sentence: we help a specific someone go from a clear before to a clear after, unlike the obvious alternative. It looks simple. It is brutal. Most teams discover they can’t finish it without arguing — and that argument is the entire point.
Once the sentence is sharp, design gets easy, almost mechanical. Type, color, and motion stop being matters of taste and start being answers to a question you’ve already settled. You stop asking do we like this and start asking does this tell the truth we agreed on.
Answer these before you brief a designer
If you can answer those five, you’re ready, and the design will be the fast part. If you can’t, no studio on earth can rescue the project with a clever wordmark.
A rebrand worked when the team stops arguing about what to make and starts arguing about whether each thing is on-brand — because now there’s a brand to be on. When the new hire writes a caption that sounds like you without being told how. When a customer repeats your sentence back to you, unprompted, as if they’d thought of it themselves.
That’s the test. Not the likes on launch day — the quiet, compounding clarity that shows up in every decision after. Get the thinking right and the logo almost draws itself. Skip it, and you’ll be back here in eighteen months, telling another studio you’ve outgrown your brand.
✦ Enough reading
If a dispatch struck a nerve, that's usually the start of a project. Tell us what's broken — we'll tell you honestly whether we can help.